The Elements Awoken Mod adds a lengthy amount of bosses to the game, which all have custom AI, music, treasure bags and lores. They are summoned with their respective Boss Summons.
The bosses in Elements Awoken are quite challenging compared to vanilla bosses but have excellent drops that can help the player throughout the game. The bosses are not needed to be defeated in order to progress but are recommended to be killed due to their useful drops and to remove the pre-boss events that occur.
Under-equipped players will find these bosses difficult so it is suggested that proper arenas, weapons, armor, and accessories are prepared before fighting these bosses. Most of these bosses are powerful so check their page for helpful tips and tricks so you can beat these bosses.
Pre-Hardmode Bosses[ | ]
Wasteland[ | ]
Wasteland is a large brown desert scorpion, roaming the wild after escaping from an Underground Laboratory. It has 4,300 health (5,000 in Expert Mode) and is summoned with a Mutated Scorpion while the player is in the Desert or the Beach. She rapidly lays eggs, hatching Mutated Scorpions to attack the player while firing bursts of three stingers, and will occasionally jump into the air and fire circles of stingers outwards. Wasteland will also burrow down into the sand and a number of sand spouts will appear, one with blue particles in it- that being the one she will rise from. In Expert Mode, Wasteland will create desert storms around the player. Wasteland drops a variety of weapons themed after her lore as well as Desert Essence which is normally dropped from creatures in the Desert after the Eye of Cthulhu has been defeated. She also drops the Venom Gland in Expert Mode, an accessory that makes players inflict both Poisoned and Venom with their attacks. |
Infernace[ | ]
Infernace is a demonic creature imbued with a fraction of Volcanox's power with 8,500 health (12,000 in Expert Mode) and is summoned with a Fire Core while the player is in the Underworld. He has multiple phases which he transitions into after having lost a certain amount of health, each phase having different attack patterns. These attacks include flying at the player while shooting fiery bolts, shoots clusters of fire waves, dropping Greek fire from above and summoning a bullet hell of projectiles at low health. At half health, Infernace will summon Furosia, his daughter. He will remain invulnerable until Furosia is defeated. Infernace drops a variety of fire weapons, as well as Fire Essence which is normally dropped from creatures in the Underworld after Skeletron has been defeated. It also drops the Inferno Heart in Expert Mode, an accessory that makes players set enemies on fire and blow up nearby low health enemies. |
Hardmode[ | ]
Scourge Fighter[ | ]
The Scourge Fighter is a prototype mech that must be summoned at night by using a Scourge Remote. It has different attack patterns, including chasing the player while shooting a barrage of bullets, flying horizontally above the player while dropping bouncing napalm fire and shooting short living, homing missles. In addition, every 20 second, a missle strike is initiated and the boss itself spawns laser shooting Mini Fighters. The Scourge Fighter drops an solid amount of weapons, themed after it's design. It also drops the Scourge Drive in Expert Mode, an accessory that increases your damage when moving at fast speed, while getting hit in that speed will unleash a small explosion around you. |
Regaroth[ | ]
Regaroth is a powerful feathered serpent driven out of control by Abraxis' will that can be summoned in the sky by using Swirling Energies. It has a variety of attacks, such as trying to ram the player, unleashing a barrage of sky bolts, shooting two different kinds of energy portals and summoning Thunderlings to it's aid occassionally. When half of it's health is depleted, it will become significantly faster. Regaroth drops a variety of sky themed weapons, aswell Sky Essence, which can also be obtained by any monster in the sky biome after defeating the mechanical bosses. It will also drop the Stone of Hope in Expert Mode, an accessory which will increase your defense and damage as your health gets lower. |
Permafrost[ | ]
Permafrost is an old frost spirit that can summoned by using an Enchanted Ice Crystal while in the Snow biome. |
Obsidious[ | ]
Obsidious is a Terrarian corrupted by the greed for power. He is summoned by using an Ulticore at night. |
Aqueous[ | ]
Aqueous is a knight of the ocean who seeks vengeance for the defeat of her master, Duke Fishron, summoned by using a Strange Shell while at the Ocean. |
Post-Moon Lord[ | ]
The Temple Keepers[ | ]
The Temple Keepers are the defenders of The Guardian, summoned with the Will of Fire at night. |
The Guardian[ | ]
The Guardian is the leader of an ancient race of drakonite creatures, summoned by using an Ancient Rune at night. |
Volcanox[ | ]
Volcanox is the divine manifestation of The Underworld summoned with the Charred Core while the player is in the Underworld. |
Void Leviathan[ | ]
Void Leviathan is the monstrous giant serpent from the depths of the void, summoned with the Embryo of Existence at night. |
Azana[ | ]
Azana is a scientist infected by the Chaosporidia that can be summoned with a Infected Microchip. |
The Ancients[ | ]
The Ancients are elder beings cursed by Abraxis which are summoned by talking to the Storyteller after Azana or with the Resurrection Sigil at night. |
Mini-bosses[ | ]
A Cosmic Observer[ | ]
A Cosmic Observer is sentient gemstones formed upon the release of the Souls of Light and Night. They spawn naturally in Space but the chance can be increased with an Otherworldly Crystal while the player is in Space. |
Shade Wyrm[ | ]
Shade Wyrms are monstrous dark void worms. They spawn during the Dawn of the Void after midnight |
The Radiant Master[ | ]
The Radiant Master is a Miniboss that spawns during the last two minutes of the Radiant Rain event. |
Boss Progression[ | ]
Text written in italics signifies a boss or event boss that is inaccessible in the current version of TModLoader.